Archived Pages from 20th Century!!



Hubble Space Telescope Repair Training System

Introduction

The space mission to repair the Hubble Space Telescope (HST) was one of the most procedurally complex space missions to be executed in years. VR played a significant role in training the many people involved with making the mission a success.

An Award-winning Application

The Software Technology Branch was responsible for creating the VR training system used to teach the many procedural nuances to the flight controllers at JSC. The large scale of this project made it one of the most ambitious efforts in VR to date.

The CyberEdge journal recognized the HST training application as a landmark application in VR, and awarded it a 1993 CJ Award. According to the March/April 1994 issue of the CyberEdge Journal:

This system set a number of VR milestones that helped to prove the value [of] VR in an unprecedented fashion. Among them: First VR system used in training for a space mission. Most hours of training in a VR system: over 200 hours. Most people trained in VR system: over 120 specialists with flight responsibilities.

Gathering Data

The scope of our training effort put us in a unique position to collect data on the usefulness of VR. Once the HST repair mission was successfully completed, we sent out a follow-up survey to those who had trained in our VR simulation. The results were very interesting, so we are making the information available over the WWW. A graphical browser is necessary to see many of the figures and graphs.

For More Information Please Consult...

  • Two short papers summarizing the Hubble Space Telescope repair training system and the results of our study:
    Training the Hubble Space Telescope Flight Team and
    The Use of Virtual Enviornments for Training the Hubble Space Telescope Flight Team with links to images

  • A lengthy report discussing all the possible ramifications of the survey.
  • The survey and the collected data with hyperlinks to relevant analyses in the lengthy report.

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